GLHeretic

GLHeretic is an old  source port for Heretic made by Michaël Ryssen (Kokak), with the latest known release being a version 1.0 (beta) on September 13, 1999. Kokak also used GLHeretic code as a basis for another OpenGL source port called DoomGL.

History

 * v0.03 was released on March 26, 1999. It is the first release.
 * v0.06 was released on March 30, 1999.
 * v0.07 was released on April 2, 1999.
 * v0.08 was released on April 10, 1999.
 * v0.09 was released on April 16, 1999.
 * v0.1 was released on April 24, 1999.
 * v0.2 was released on May 15, 1999.
 * v0.3 was released on May 19, 1999.
 * v0.4 was released on May 29, 1999.
 * v0.5 was released on June 14, 1999.
 * v0.7 was released on July 14, 1999.
 * v0.9 was released on August 12, 1999.
 * v1.0 was released on September 13, 1999. This is the final release.
 * GLHeretic v1.0 source code was released on February 4, 2000.

Features

 * Both shareware and registered versions of the IWAD are supported.
 * Supports high resolution textures.
 * Support for 3D models in MD2 format ( format).
 * Mouse look implementation.
 * Support for dynamic lights.